Many will play, one will rise
“Commander isn't like most Magic formats. Commander is the format of the people.”
Author of Command Tower on DailyMTG.com
“I love designing cards for Commander because you're not trying to shape an environment, you're trying to give people experiences they love and remember.”
Lead Developer for Commander (2015 Edition)
“No format celebrates self-expression quite like Commander...”
Senior Director of Magic R&D
“Create games that you'd love to remember...”
Commander Rule Committee
Articles CONSULT THE ARCHIVES FOR MORE ARTICLES!CONSULT ARCHIVES
Daxos the Returned
Daxos of Meletis was killed by a Planeswalker he loved, but freed from the Underworld in a cruel bargain with the god of the dead. Now he is one of the Returned, traveling across Theros in an endless search for his beloved Elspeth Tirel—but she has taken his place in the realm of the dead.
Mizzix of the Izmagnus
The alchemists and artificers of Ravnica's Izzet League are aided by dozens of attendants, who endure dangerous conditions while their masters remain at a safe distance. Mizzix began as one such attendant, but demonstrated a keen intellect that earned a place at her own magical forge.
Arjun, the Shifting Flame
The mind of a sphinx is a living puzzle, an ever-shifting maze of enigma and paradox, rooted in the wisdom of the ages. In an obscure corner of the Multiverse, the sphinx Arjun—called the Shifting Flame—shares that wisdom with a school of philosophers who revere him as a godlike being.
Ezuri, Claw of Progress
As Mirrodin was transformed into New Phyrexia, the Phyrexian forces captured the elf, Ezuri. Following an excruciating process of transformation—what he would now call "perfection"—Ezuri became an agent of New Phyrexia's will.
Meren of Clan Nel Toth
Meren seeks vengeance on her clan—and all of the Jund shard of Alara—by animating the corpses of the mighty dragons that rule her home shard in order to claim it as her own. She draws power from death itself, so the sooner her minions fall, the faster they rise again to fight her battles.
Anya, Merciless Angel
In the hours when days, battles and lives near their inevitable close, Anya soars into battle with deadly grace, drawing strength from the weakness of her enemies and hastening their passage into death. The Merciless Angel spares no one, but at least grants quick death to the deserving.
Kaseto, Orochi Archmage
Long ago, on the plane of Kamigawa, Seshiro led the orochi colonies—the home of his four-armed serpent race. The archmage Kaseto claims descent from this ancient master, and is the keeper of the received wisdom of his revered ancestor.
Kalemne, Disciple of Iroas
The giants of Theros draw their strength from the land itself. Kalemne, though, has turned to a different source—mighty Iroas. Anything but a savage brute, Kalemne is a disciple of the soldier's god, leading superhuman troops—giants, dragons, and even angels—to glorious triumphs.
Karlov of the Ghost Council
Karlov is a member of the Obzedat, the ghostly oligarchy that rules the Orzhov Syndicate on Ravnica. Death has not robbed him of his wealth, his power, or his greed, and he clings fiercely to every scrap of influence his position on the council affords him.
Mazirek, Kraul Death Priest
The death priest Mazirek occupies a high position in the rigid caste system of the insectile kraul of Ravnica. He leads the buzzing chants of the kraul rites, invoking the essence of decay to keep the great wheel of life and death turning.