Join the Closed Beta

MTG ARENA PUBLIC FAQS

TOP QUESTIONS

Q. How do I know if I'm selected for Closed Beta participation?​

A. We'll send you an email invite letting you know if you're selected. The email will give you all the instructions you need to participate. The email should be coming from Wizards Customer Support (wizardscusthelp@wizards.com). It's a good idea to make sure you mark our email address as safe so your invite doesn't get stuck in a spam or promotions filter.

Q. How do I get a Closed Beta access code?

A. Closed Beta access codes are sent to players as part of their email invite into the game. Some players may also get a Closed Beta access code directly from the MTG Arena social channels, content creators, or others. All access codes are one-time use, so the first user to redeem it will receive access to the Closed Beta.

Q. What platforms will MTG Arena be available on?

A. We're starting with PC only, but we've built MTG Arena on a flexible engine to expand to other platforms when it's ready.

Q. What languages will MTG Arena be available in?

A. During the Closed Beta, the game will be in English only. We will expand to other languages in the future.

Q. What are the recommended system requirements to run MTG Arena?

A. OS: Windows 7/8.1/10 (64-bit)
Processor: Intel Core i5
Memory: 4 GB RAM
Graphics: 1024MB VRAM
Resolution: 1280 x 720 minimum display resolution
DirectX: Version 10/11/12
Network: Broadband internet connection
Sound Card: DirectX-compatible sound card

Q. Where do I give feedback about MTG Arena?

A. Closed Beta participants will be able to talk directly with our developers through the beta forums. If you’re not in the Closed Beta, you can still read the Beta forums. Bugs can be reported to the Wizards Support page.

Q. How much will the game cost?

A. MTG Arena will be available to download with no fee and is a free-to-play game. Players looking to enhance their game experience will have the opportunity to do so through play rewards and in-game purchases, but purchases are not required to access the full depth of authentic Magic gameplay. While we are in beta, we will be testing out different variations of the economy to see what works best for the game and our players. We will be testing different types of in-game purchases and content accessible with gems. Please note that if you purchase gems during the Closed Beta, purchased gems will be reimbursed in gems (i.e., not in cash) during account resets.

Q. Do I need to know how to play Magic to enjoy MTG Arena?

A. You should have at least a basic understanding of Magic's rules to take part in the Closed Beta. A learn-to-play experience will be added later for players with less Magic knowledge.

MTG Arena Economy FAQs

Q. Will you tell us the drop rates of Wildcards in a booster pack?

A. Absolutely. We willplan to publish all drop rates our players should be aware of in MTG Arena—not just Wildcard rates. at the start of Open Beta. Right now, we are still testing the rates and the economy in the Closed Beta to get it right, so those rates will fluctuate. But we will publish them at the start of Open Beta, after we’ve finished testing.

Q. How much will boosters and events cost in MTG Arena?

A. Great question! We're still testing that. We first want to test out how fun it is to acquire gold and cards in a free-to-play economy. We'll outline our starting point when we begin allowing players to purchase gems. Expect that starting point to be iterated on throughout Closed Beta. What we can tell you is that the price of packs when using real-world money will not be tied to real-world booster pack prices.

Q. Why won't MTG Arena have trading?

A. Magic has thousands and thousands of cards, and we are looking for ways to let players get as many cards as possible while still maintaining a balanced economy. To do that, we need to calibrate the economy to make it easy and efficient to get cards through gameplay. Allowing for trading takes a lot of that out of our hands, making it more difficult to give you more in-game rewards at the level we want to.

Q. Will any gameplay content only be accessible by paying real-world money?

A. Free-to-play means that all gameplay content will be accessible without requiring in-game purchases. You will be able to play games of Magic and grow your collection without having to purchase and spend gems. Gems will be available to purchase for players who want to bypass earning gold to speed up gameplay. We anticipate offering some cosmetic items in-game that can only be purchased with gems, but there won't be any gameplay content that can only be unlocked with real money.

Q. Will gameplay be balanced for players who don't spend as much time or money on the game?

A. That is our goal. We want to make the most of a player's valuable time. That's why we're testing front-loading most of the daily rewards into the first hour or two of play. And, of course, if you'd like to purchase gems instead of earning gold, you can. But, boosters and events like Draft can all be accessed without paying.

Q. Why did you choose to use Wildcards instead of creating a more traditional dusting system?

A. We think a Wildcard system can make getting the card you want a more fun and equitable experience. Most dusting systems trade down value when players destroy cards. We prefer a system where you don't feel like you need to constantly evaluate what to destroy to get the cards you want, and you get a one-to-one value when you redeem a Wildcard.

Q. Will players be able to unlock The Vault with gems?

A. The Vault rewards players for playing and growing their collection. Vault progress is increased each time a player opens a booster pack or collects more than four copies of a particular card. Players will not be able to directly access The Vault with gems.

Q. Why do packs in MTG Arena have eight cards?

A. There are two types of packs players can get in MTG Arena: booster packs, which contain eight cards, and Draft packs (packs you get in Draft events), which contain 14 cards. Draft packs are sized this way to mirror real-world Draft experiences, but booster packs don't need to be tied to the real world, letting us try new things. We think an eight-card booster gives a good balance between fun and accessible—fun, because it preserves the feeling of opening a powerful rare or mythic rare card with every pack, and accessible because smaller pack sizes let us give out more packs without unbalancing the economy.

Tell us what you think. With this and every other economy test, we'll listen to feedback from players in the Closed Beta.

Q. What rewards are you testing for players in MTG Arena?

A. We are experimenting with several different gameplay rewards in MTG Arena. We're starting out with testing:

  • First-Win Bonus: Your first game win will give you our biggest single-game gold reward for the day.
  • Individual Card Rewards: For every match win, you'll receive one card in MTG Arena, up to 30 per day.
  • Daily Quests: Players will receive quests that can currently reward 225, 300, or 500 gold.
  • Wildcards: These special cards may appear in the place of each card, at any rarity, in every booster players open. Players can redeem a Wildcard one-to-one for a card at that same rarity.
  • Weekly Bonus: After reaching a certain number of game wins each week (five, ten, and fifteen) players will unlock a booster.
  • The Vault: Another reward that helps players unlock the cards they want in their collection, The Vault has a progress meter that increases each time a player opens a booster pack or collects more than four copies of a particular card. When vault progress is full, players receive rewards. We're still testing what rewards will be offered, but right now the Vault provides a mix of Wildcards and individual card rewards.

Q. What happens when my cards rotate out of Standard?

A. We want you to have ways to continue to play with your cards once they rotate out of Standard. We'll talk more about this later in the year.

About the Game

Q. What studio is making MTG Arena?

A. We created a new Magic Digital Studio that brings together a team of world-class talent from top gaming studios and Wizards' leading TCG designers. These are all experienced game designers and big Magic fans working to make MTG Arena for you.

Q. What types of Magic: The Gathering cards and formats will people be able to play on MTG Arena?

A. During the Closed Beta, we'll start with Constructed play, where you can build decks using all 279 cards from the Magic set Ixalan. We plan to add Draft later. Our goal for launch is to include all Standard-legal Magic cards. We have a long roadmap of features planned for MTG Arena and will share each one when we're ready for your feedback.

Q. Will there be account wipes during the Closed Beta?
A. The current plan is to have one more final account wipe at the end of the Closed Beta. This wipe will reset all collections, refund reimburse purchased gems back to your profile and reset your ladder ranking.

Q. When will MTG Arena launch?

A. It will launch when it's ready. Right now, we're focusing on getting the game ready with your feedback in the Closed Beta.

For Content Creators

Q. Can I stream and share my gameplay and experience?

A. Absolutely! Stream and share away. Do keep in mind that what you are playing is not a finished product. But share gameplay, thoughts, opinions, strategies, analyses, whatever you want! Also, if you captured any content when the game was under NDA, that content is still covered by the NDA.

Q. How do I get started streaming or creating videos on MTG Arena?

A. Whether you’re new to MTG Arena or new to content creation, we’ve put together Creator Kits Fan Content Policy does apply). And you can do so right now.for anyone to download. These kits include layered images (.psd) to help you create video overlays and a number of guides on how to create successful gaming content. Please remember, the images included in the Creator Kits are subject to Wizards’ Fan Content Policy.

Q. Can I make money off my gameplay content with sponsorships, ad revenue, and donations?

A. Yes, you can! We know you put lots of time and energy into your content and are OK with you recouping some of that investment in the form of donations on sites like Patreon or ad/click revenue on sites like Twitch and YouTube—so long as it follows the Fan Content Policy and doesn’t interfere with the community’s access to your content.

Q. Will Wizards ask for a cut of the money I make off my gameplay content?

A. No, we won’t. We’re not interested in getting involved in how you subsidize your content, so long as it follows the Fan Content Policy.

For Magic Online Players

Q. Is MTG Arena going to replace Magic Online?

A. No, development on Magic Online will continue with new card sets, new updates, and ongoing tournaments. The focus of MTG Arena will be on the newest cards and game modes. Because of this, Magic Online—which has a library of nearly every card ever printed from the game's entire history—will continue to offer unique experiences to players.

Q. Why did you choose to build MTG Arena instead of a new Magic Online client?

A. There were a lot of advantages to starting fresh with MTG Arena. The team is building the game in Unity, which gives us more flexibility for future growth. We created a new Game Rules Engine that can better understand even the most obscure card interactions. We wanted to integrate modern online services that will create a dynamic overall experience and also someday integrate with other aspects of your Magic life.

For Magic Duels Players

Q. Is MTG Arena meant to replace Magic Duels?

A. MTG Arena is not a successor to any previous game. We wanted to take the best of what works in Magic Duels, what works in Magic Online, what works with tabletop Magic, and what you should expect from a digital card game to give you the best Magic experience in a digital game.

For Tabletop Magic Players

Q. Will MTG Arena connect with tabletop Magic?

A. Our goal is for MTG Arena to have a greater connection to tabletop Magic that any previous digital game. We are exploring opportunities to connect real-world in-store play with digital play—for instance, giving rewards in MTG Arena for attending a Prerelease. These plans are still being honed and we'll share the full plan when we're ready.

Q. How will MTG Arena be like tabletop Magic?

A. We want MTG Arena to feel like tabletop Magic brought to life. That means the game will be accurate to Magic's rule set, with all the depth and choices you love, and also include new opportunities that come with a digital expression. To make it feel as much like your tabletop experience as possible, we need your feedback. Participate in the Closed Beta. Tell us what you think we get right and what you think we get wrong.

Q. How will MTG Arena affect competitive and pro play?

A. We want to build a game that's as much fun to watch as it is to play, so esports will be important in the future of MTG Arena. But we're still some ways away from integrating MTG Arena into the pro scene. When we're ready to talk about our plans, we'll share them with the players and the pros and listen to your feedback.

Q. How will MTG Arena affect in-store play?

A. We want you to play Magic wherever and however you are happiest playing Magic. With MTG Arena, we want to give you the best possible Magic experience in a digital game. And we will keep supporting in-store play communities like we always have, to give you the best possible real-world Magic experience. We are also exploring plans to connect in-store play with digital play, but they are still in the works.

 

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