Arena Powered Cube Draft: June 2–23
If you're already well-acquainted with Arena Powered Cube, you can skip ahead to our philosophy for this version of the cube, or skip to the card list.
Slow Down! What's Arena Powered Cube?
Cube is like Booster Draft but pulls cards from across Magic's history. There are all sorts of permutations of cubes, from high-powered to rarity-restricted, special rules to color-restricted, and many, many more flavors. Arena Powered Cube is:
- Powerful (and power-full): Arena Powered Cube showcases many of the strongest cards available on MTG Arena, including uncollectible cards like the Power Nine. You won't find a Limited format more chock-full of the biggest power-level outliers on MTG Arena.
- Fast: Between the best mana acceleration, the strongest threats, and the most potent combos, this cube requires you to have a plan or be proactive. Arena Powered Cube rewards you the most for doing your homework and having a plan.
- Singleton: Arena Powered Cube contains exactly 540 cards with only one copy of each.
- Phantom: In tabletop, a cube is lent out to players who return the cards at the end of the draft, and the same is true here. Cards drafted are not added to a player's collection.
How to Draft Arena Powered Cube
While some people have been drafting powered cubes for decades, for others, Arena Powered Cube will be their first foray. We want to give you a brief guide before you jump into the deep end.
In general, you should take intrinsically powerful cards like misery-inducing fun potent when combined with
- Aggro: Pick a base color—usually red or white—and draft lots of cheap creatures and removal. You can load up on fixing and play multicolor aggro, you can find aggressive lanes in black or green, and you can even play a full Five-Color Domain Aggro deck.
- Ramp: This is primarily found in green and artifacts. Generate extra mana in the first turns of the game, then deploy a devastating finisher. This could be an early
Ulamog, the Ceaseless Hunger off aRofellos, Llanowar Emissary orChannel ; aComet, Stellar Pup on turn two or three; or a massiveUpheaval that leaves you ahead and your opponent discarding eight cards. - Cheaty: Many decks try to "cheat" a powerful card into play, putting an
Emrakul, the Aeons Torn or anAtraxa, Grand Unifier onto the battlefield without paying its mana cost, for example. There are many flavors of this, but the most common is Reanimator, a black-centric deck (often paired with red or blue) that seeks to put a giant threat likeArchon of Cruelty into its graveyard and then castReanimate orAnimate Dead to bring it into play. There are also Sneak decks which avoid the graveyard by usingFlash ,Sneak Attack ,Show and Tell , orNatural Order to put these cards into play from your hand instead. - Artifacts: Most commonly found in blue and red, these decks take advantage of the cube having a lot of artifacts. Generate a ludicrous amount of mana with
Urza, Lord High Artificer orTolarian Academy ; be aggressive with a giantKappa Cannoneer orNettlecyst ; orTinker out aBolas's Citadel . - Control: Remove all your opponents' threats and win the long game, or keep your opponent off balance long enough and win as a Combo Control deck, such as using
Hullbreacher orSheoldred, the Apocalypse alongsideWheel of Fortune to instantly upend the game. - Mix and match: Hybridize archetypes, such as a Combo Cheat deck or an Artifact Aggro deck. Make no firm commitments to any one archetype, take lands to keep yourself open, and combine multiple strategies to win.
These are the broadest archetypes, but there are plenty of other directions to go toward and card synergies to discover.
What's New with Arena Powered Cube?
Secrets of Strixhaven
As ever, a new release provides the opportunity to experiment with brand-new cards. All five cards in the Emeritus cycle are exciting, powerful, and evoke nostalgia from Magic's earliest years. They're slam dunks to at least test out.
Secrets of Strixhaven also brings two mainstays from powered cubes that have never been on MTG Arena:
The Mystical Archive
While playing Arena Powered Cube, you may notice a different look for a small subset of cards. In honor of the Mystical Archive from Secrets of Strixhaven, we've used this card treatment for every possible card in the cube. We haven't done this sort of aesthetic pass in Arena Powered Cube and are eager to hear how you all feel about it. Not every set will have a slam-dunk aesthetic theme for Arena Powered Cube like Secrets of Strixhaven does, but we have other ideas of how we might shake things up visually.
Checking in on Prior Experiments
We try to change things up, at least a little, with each version of Arena Powered Cube. Most recently, we experimented with black and green, the two colors that generally struggle the most.
Green Lands: Two iterations ago, we gave green much more support for the lands package that center around
Black Creatures: In the last iteration of the cube, our big test involved giving black a lot more creatures. Black has generally been an outstanding support color, and we wanted to see if it could perform well as a primary color. By adding many more creatures, we wanted to see if black could play aggressive and midrange roles using its own creatures rather than relying on other colors' creatures. We didn't know what would happen as a result. Would black decks meaningfully underperform when pushed outside their comfort zone? Would they overperform and open up a new cube design vein?
The results are in and … not much changed. As a color, black performed slightly worse across the board, but only by a tiny percentage. A dramatic result would have been more conclusive than the -0.1% performance delta we saw, which could just be random chance. We're happy we tried this out, but we needed space for our next experiment, so we only let this experiment run for one iteration. In this version, black will have a higher density of noncreature spells.
Assertive Artifacts
Artifacts decks have been a part of Arena Powered Cube since the beginning, but they have generally been big mana decks relying on
Combo
Last time, we trimmed several combo cards like
Multiple Power per Pack
Packs on MTG Arena, even cube packs, are more complicated under the hood than one might guess. In this iteration, we're removing one rule. Previously, an Arena Powered Cube pack could only contain a single card from among the Power Nine,
When developing Arena Powered Cube, we believed that most of the time, a piece of power is an automatic pick. If you see one of the strongest, most historically significant cards in all of Magic in a pack, you're very likely to draft it, no matter what else is in the pack. It's an exciting pick, but not a hard pick. Well, what happens in the rare case that you open two pieces of power? Your choice is no longer automatic, but is it more enjoyable than just opening one?
Game design takes a lot of cues from psychology. We design experiences for people, so understanding how people respond to events informs what we create for them. And one thing we know is that loss aversion is powerful. The sting of losing something you want can feel worse than gaining something you want. We believed the average player would feel more sting than delight by opening two pieces of power and having to pass one. So, we eliminated the small chance of it ever happening.
The very first internal prototype of Arena Powered Cube restricted power to one per pack. We debated exactly how it should work. "Should it be just the Power Nine, or should we include other cards? Does
Ultimately, the data changed our minds by disproving one of our assumptions. I underlined it above as a clue: among all Arena Powered Cube drafters, power was not an automatic pick. To show you why, we're going to play a guessing game using the same dataset we used: the Arena Powered Cube event that ran ahead of Lorwyn Eclipsed. (Due to our timelines, the version of Arena Powered Cube prior to Magic: The Gathering | Teenage Mutant Ninja Turtles had to be locked before the version that ran before Lorwyn Eclipsed had finished.)
Question #1: What is the most first-picked card in Arena Powered Cube? This includes your first, second, or third pack, it's not only a pack 1, pick 1. And note, this is during the time when you could only open a single piece of power, so no one ever passed one piece of power to take another.
▲ Click here to reveal the answer
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Black Lotus This likely surprises very few of you.
Black Lotus is probably the most iconic Magic card of all time and arguably the most powerful. If you guessedSol Ring ,Time Walk ,Mox Sapphire ,Mox Jet ,Ancestral Recall ,Mox Ruby ,Mox Pearl ,Mox Emerald , orMana Crypt , those are the next nine in order, so you were close.
Question #2: What percentage of the time was the aforementioned card picked first? We're wording this question a bit oddly just so as not to spoil the previous answer.
▲ Click here to reveal the answer
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When
Black Lotus was in a pack, it was picked first 96% of the time.We expected that number to be closer to 100%, with players only passing it because they had connection issues or didn't notice it in the pack. We can't know for certain what's in players' hearts and minds, but the data strongly suggested not taking
Black Lotus was intentional, not accidental. Players repeatedly chose specific cards overBlack Lotus when both were in packs together.The further down the list we went, the more players surprised us. What if there was a pack with
Sol Ring orTime Walk and no other piece of power? More than 10% of the time, they were passed.Mana Crypt was passed 20% of the time. Players actively chose not to draft power.
Question #3: What card was most frequently picked over the aforementioned card?
▲ Click here to reveal the answer
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Oracle of the Alpha Why draft
Black Lotus when you could have a chance at playing with all the power?We found this both astonishing and saw a logic to it. It suggested a much broader audience for Arena Powered Cube than we anticipated. Despite its high complexity and skill floor, there's a sizable audience that wasn't just optimizing to win or in it first and foremost to play with power.
If we were seeing
Parallax Wave orAjani, Nacatl Pariah picked overBlack Lotus rather thanOracle of the Alpha , that would have suggested the unexpected data was caused by players who were highly motivated to win. Dedicated Boros cards likeParallax Wave andAjani, Nacatl Pariah have higher win rates thanBlack Lotus , but much of that is due toBlack Lotus going in every deck while Boros aggro enjoys a lower play rate and higher win rate.I want to stress that we're still talking about very small sample sizes.
Black Lotus was picked first 96% of the time, and we're just looking at that 4% sliver. But that sliver was eye-opening and got us looking elsewhere.
Question #4: What is the longest power has gone in a draft before being picked? Individual people in a draft pod might make surprising decisions, but they're a fraction of the total population. For power to go late, each person needs to pass it.
▲ Click here to reveal the answer
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Black Lotus was picked fourth several times in the iteration of Arena Powered Cube we looked at. We're looking at large data samples, but still, that was eye-opening.Sol Ring ,Time Walk ,Ancestral Recall ,Mox Pearl , andMox Emerald have all been sixth picks.Mox Jet andMox Ruby went seventh.Mana Crypt went twelfth.Timetwister was picked last six times.
Again, we can't know what's in players' hearts or minds just from data. We're looking at small, outlier behavior from large datasets, but it certainly opened our eyes to how players engage with Arena Powered Cube in general and power in particular. It's unlikely that the "one piece of power per pack" rule is serving any of these players, and that led us to question whether the rule was needed at all. So, at least for now, we're turning it off and you can open multiple pieces of power in a pack. As always, we'll listen to what you all have to say and will see what your behavior says. Hopefully you enjoyed this peek behind the scenes and our little guessing game.
That's all for this time. As ever, we hope you enjoy Arena Powered Cube however you choose to draft it and look forward to hearing from you. See you in the queues!
Changelog
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Arena Powered Cube 5.0 List
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White -
Elite Interceptor
Esper Sentinel
Figure of Fable
Kytheon, Hero of Akros
Mother of Runes
Ocelot Pride
Skrelv, Defector Mite
Thraben Inspector
Usher of the Fallen
Ajani, Nacatl Pariah
Cathar Commando
Cloud, Midgar Mercenary
Containment Priest
Glimmer Lens
Intrepid Adversary
Lion Sash
Phelia, Exuberant Shepherd
Splitskin Doll
Staff of the Storyteller
Stoneforge Mystic
Thalia, Guardian of Thraben
Adeline, Resplendent Cathar
Agent Bishop, Man in Black
Anointed Peacekeeper
Blade Splicer
Clarion Conqueror
Cosmogrand Zenith
Elite Spellbinder
Emeritus of Truce
Enduring Innocence
Flickerwisp
Lingering Souls
Loran of the Third Path
Sage of the Skies
Skyclave Apparition
Serra Paragon
Thousand Moons Smithy
Solitude
Eagles of the North
Gideon, Ally of Zendikar
The Wandering Emperor
Elspeth, Storm Slayer
Enlightened Tutor
Erode
Mana Tithe
March of Otherworldly Light
Path to Exile
Swords to Plowshares
Get Lost
Reprieve
Unexpectedly Absent
Settle the Wreckage
Oust
Prismatic Ending
Balance
Exorcise
Winds of Abandon
Armageddon
Sunfall
Portable Hole
Touch the Spirit Realm
The Legend of Yangchen
Leyline Binding
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Blue -
Flitterwing Nuisance
Harmonized Trio
Stormchaser's Talent
Tamiyo, Inquisitive Student
Astrologian's Planisphere
Faerie Mastermind
Floodpits Drowner
Jace, Vryn's Prodigy
Loch Mare
Malcolm, Alluring Scoundrel
Snapcaster Mage
Thieving Skydiver
Thundertrap Trainer
Wan Shi Tong, Librarian
Abhorrent Oculus
Brazen Borrower
Chrome Host Seedshark
Glen Elendra Guardian
Hullbreacher
Oracle of the Alpha
Tishana's Tidebinder
Trinket Mage
Displacer Kitten
Enduring Curiosity
Subtlety
Urza, Lord High Artificer
Emeritus of Ideation
Quantum Riddler
Kappa Cannoneer
Thought Monitor
Krang, Master Mind
Narset, Parter of Veils
Saheeli, Sublime Artificer
Jace, the Mind Sculptor
Ancestral Recall
Brainstorm
Consider
Mystical Tutor
Spell Pierce
Stern Scolding
Brain Freeze
Consult the Star Charts
Counterspell
Daze
Flash
Mana Drain
Mana Leak
Memory Lapse
Miscalculation
Remand
Force of Negation
Frantic Search
Three Steps Ahead
Cryptic Command
Force of Will
Mystic Confluence
Ponder
Preordain
Time Walk
Show and Tell
Stock Up
Timetwister
Tinker
Lórien Revealed
Echo of Eons
Time Spiral
Upheaval
Aether Spellbomb
Cryogen Relic
Does Machines
The Legend of Kuruk
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Black -
Cecil, Dark Knight
Concealing Curtains
Etherium Pteramander
Moonshadow
Nethergoyf
Tinybones, the Pickpocket
Caustic Bronco
Dark Confidant
Dauthi Voidwalker
Deep-Cavern Bat
Emperor of Bones
Mai, Scornful Striker
Orcish Bowmasters
Super Shredder
Barrowgoyf
Gix, Yawgmoth Praetor
Grave Researcher
Graveyard Trespasser
Preacher of the Schism
Elegy Acolyte
Emeritus of Woe
Grief
Sheoldred, the Apocalypse
Overlord of the Balemurk
Crabomination
Grave Titan
Troll of Khazad-dûm
Archon of Cruelty
Griselbrand
Liliana of the Veil
Booster Tutor
Cut Down
Dark Ritual
Entomb
Fatal Push
Vampiric Tutor
Bitter Triumph
Go for the Throat
Sheoldred's Edict
Snuff Out
Bone Shards
Duress
Inquisition of Kozilek
Reanimate
Thoughtseize
Unearth
Collective Brutality
Demonic Tutor
Hymn to Tourach
Life // Death
Persist
Unmarked Grave
Mind Twist
Toxic Deluge
Yawgmoth's Will
Tendrils of Agony
Dark Petition
Blood Fountain
Wishclaw Talisman
Bolas's Citadel
Animate Dead
Virtue of Persistence
Necromancy
Recurring Nightmare
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Red -
Clockwork Percussionist
Dragon's Rage Channeler
Grim Lavamancer
Kellan, Planar Trailblazer
Rabbit Battery
Ragavan, Nimble Pilferer
Rust Harvester
Voldaren Epicure
Cori-Steel Cutter
Embereth Shieldbreaker
Emeritus of Conflict
Fear of Missing Out
Generous Plunderer
Goblin Engineer
Inti, Seneschal of the Sun
Ivora, Insatiable Heir
Magda, Brazen Outlaw
Molten-Core Maestro
Ravenous Robots
Searslicer Goblin
Birgi, God of Storytelling
Bonecrusher Giant
Breya's Apprentice
Broadside Bombardiers
Fable of the Mirror-Breaker
Gut, True Soul Zealot
Laelia, the Blade Reforged
Lutri, the Spellchaser
Screaming Nemesis
Seasoned Pyromancer
Tersa Lightshatter
Hazoret the Fervent
Hellrider
Magmablood Archaic
Magmatic Hellkite
Pyrogoyf
Fury
Glorybringer
Goldspan Dragon
Nova Hellkite
Oliphaunt
Overlord of the Boilerbilges
Chandra, Torch of Defiance
Burst Lightning
Galvanic Blast
Galvanic Discharge
Lightning Bolt
Unholy Heat
Abrade
Manamorphose
Pyretic Ritual
Sear
Seething Song
Mine Collapse
Stoke the Flames
Pyrokinesis
Chain Lightning
Faithless Looting
Flame Slash
Suplex
Trash for Treasure
Wheel of Fortune
Empty the Warrens
Fiery Confluence
Experimental Synthesizer
Pyrite Spellbomb
Improvised Arsenal
Legion Extruder
Underworld Breach
Sneak Attack
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Green -
Ambitious Augmenter
Birds of Paradise
Delighted Halfling
Elvish Mystic
Gene Pollinator
Ignoble Hierarch
Llanowar Elves
Noble Hierarch
Slumbering Trudge
Sylvan Safekeeper
Badgermole Cub
Bristly Bill, Spine Sower
Fanatic of Rhonas
Keen-Eyed Curator
Lotus Cobra
Mutagen Man, Living Ooze
Outland Liberator
Rofellos, Llanowar Emissary
Scythecat Cub
Springheart Nantuko
Sylvan Caryatid
Tough Cookie
Emeritus of Abundance
Endurance
Eternal Witness
Formidable Speaker
Scrapshooter
Sentinel of the Nameless City
Six
Surrak, Elusive Hunter
Tireless Provisioner
Tireless Tracker
Vastlands Scavenger
Wildgrowth Archaic
Icetill Explorer
Leatherhead, Swamp Stalker
Ouroboroid
Questing Beast
Sowing Mycospawn
Ulvenwald Oddity
Elder Gargaroth
Titania, Protector of Argoth
Verdurous Gearhulk
Generous Ent
Vaultborn Tyrant
Craterhoof Behemoth
Woodfall Primus
Worldspine Wurm
Nissa, Who Shakes the World
Nissa, Ascended Animist
Once Upon a Time
Tear Asunder
Green Sun's Zenith
Channel
Malevolent Rumble
Regrowth
Pest Infestation
Natural Order
Germination Practicum
Esika's Chariot
Fastbond
Utopia Sprawl
Sylvan Library
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Multicolor -
No More Lies
Aang, Swift Savior
Teferi, Time Raveler
Fractured Identity
Teferi, Hero of Dominaria
Baleful Strix
Psychic Frog
Kaito, Bane of Nightmares
Fallen Shinobi
Bloodtithe Harvester
Cranial Ram
Carnage Interpreter
Fire Covenant
Kolaghan's Command
Ob Nixilis, the Adversary
Territorial Kavu
Wrenn and Six
Minsc & Boo, Timeless Heroes
Vibrance
Torsten, Founder of Benalia
Damn
Lurrus of the Dream-Den
Vindicate
Expressive Iteration
Third Path Iconoclast
Traumatic Critique
Dack Fayden
Pinnacle Emissary
Vivi Ornitier
Pillage the Bog
Witherbloom Command
Grist, the Hunger Tide
Professor Dellian Fel
Figure of Destiny
Lightning Helix
Kellan, the Fae-Blooded
Phlage, Titan of Fire's Fury
Lorehold, the Historian
Nadu, Winged Wisdom
Oko, Thief of Crowns
Uro, Titan of Nature's Wrath
Tamiyo, Collector of Tales
Wistfulness
Leovold, Emissary of Trest
Sin, Spira's Punishment
Atraxa, Grand Unifier
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Colorless -
Haywire Mite
Arcbound Ravager
Chrome Dome
Monoskelion
Painter's Servant
Phyrexian Revoker
Scrapwork Mutt
Steel Overseer
Syr Ginger, the Meal Ender
Nettlecyst
Phyrexian Dragon Engine
Traxos, Scourge of Kroog
Golos, Tireless Pilgrim
Karn, Legacy Reforged
Emrakul, the Aeons Torn
Emrakul, the Promised End
Krang, Utrom Warlord
Tezzeret, Cruel Captain
Karn, Scion of Urza
Ugin, Eye of the Storms
Dismember
Gitaxian Probe
Black Lotus
Chrome Mox
Lion's Eye Diamond
Lotus Petal
Mana Crypt
Mishra's Bauble
Mox Diamond
Mox Emerald
Mox Jet
Mox Opal
Mox Pearl
Mox Ruby
Mox Sapphire
Urza's Bauble
Zuran Orb
Candelabra of Tawnos
Chromatic Star
Currency Converter
Expedition Map
Grindstone
Lavaspur Boots
Mana Vault
Manifold Key
Nutrient Block
Retrofitter Foundry
Shadowspear
Skullclamp
Sol Ring
Soul-Guide Lantern
Grim Monolith
Lightning Greaves
Pentad Prism
Reckoner Bankbuster
Smuggler's Copter
Talisman of Conviction
Talisman of Creativity
Talisman of Curiosity
Talisman of Dominance
Talisman of Progress
Umezawa's Jitte
Coalition Relic
Crucible of Worlds
Palantír of Orthanc
Sword of Fire and Ice
The One Ring
Batterskull
Memory Jar
The Mightstone and Weakstone
Coveted Jewel
Nexus of Becoming
Kaldra Compleat
Portal to Phyrexia
-
Land -
Celestial Colonnade
Flooded Strand
Floodfarm Verge
Hallowed Fountain
Meticulous Archive
Tundra
Creeping Tar Pit
Gloomlake Verge
Polluted Delta
Undercity Sewers
Underground Sea
Watery Grave
Badlands
Blackcleave Cliffs
Blazemire Verge
Blood Crypt
Bloodstained Mire
Raucous Theater
Commercial District
Copperline Gorge
Stomping Ground
Taiga
Thornspire Verge
Wooded Foothills
Hushwood Verge
Lush Portico
Razorverge Thicket
Savannah
Temple Garden
Windswept Heath
Bleachbone Verge
Concealed Courtyard
Godless Shrine
Marsh Flats
Scrubland
Shadowy Backstreet
Riverpyre Verge
Scalding Tarn
Spirebluff Canal
Steam Vents
Thundering Falls
Volcanic Island
Bayou
Overgrown Tomb
Restless Cottage
Underground Mortuary
Verdant Catacombs
Wastewood Verge
Arid Mesa
Elegant Parlor
Plateau
Sacred Foundry
Sunbaked Canyon
Sunbillow Verge
Breeding Pool
Hedge Maze
Misty Rainforest
Restless Vinestalk
Tropical Island
Willowrush Verge
Spara's Headquarters
Raffine's Tower
Xander's Lounge
Ziatora's Proving Ground
Jetmir's Garden
Savai Triome
Ketria Triome
Indatha Triome
Raugrin Triome
Zagoth Triome
Abandoned Air Temple
Ancient Tomb
Boseiju, Who Endures
Fabled Passage
Gaea's Cradle
Karakas
Library of Alexandria
Mana Confluence
Mishra's Workshop
Otawara, Soaring City
Prismatic Vista
Shelldock Isle
Shifting Woodland
Spire of Industry
Starting Town
Strip Mine
Tolarian Academy
Urza's Saga
Wasteland

