Podcasts Archive

MEDIA

MARK ROSEWATER’S DRIVE TO WORK

Mark Rosewater can’t help himself: he just has to talk about Magic. So much so that he records a podcast during his commute into the office. Enjoy two new episodes every Friday!

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MEDIA

TRICK JARRETT & GAVIN VERHEY DAILYMTG PODCAST

Hear stories from the people behind Magic’s design & development, learn about different ways to play the game, and discover new ways for you to explore the Magic Multiverse!

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COMPLETE LIST OF PODCASTS

Jan 13 2017
Drive to Work: Episode 401
Drive to Work: Episode 401

Episode 401 Drive to Work #401—An Average Day

One of the most common questions I get is "What is an average day of my job like?" In today's podcast, I answer this question.

Jan 13 2017
Drive to Work: Episode 401
Drive to Work: Episode 401

Drive to Work #401—An Average Day

One of the most common questions I get is "What is an average day of my job like?" In today's podcast, I answer this question.

Jan 13 2017
Drive to Work: Episode 400
Drive to Work: Episode 400

Drive to Work #400—Top 10 Supplemental Products

It's time for another Top 10 podcast. I talk about my choice for the Top 10 supplemental products Magic has made.

Jan 6 2017
Drive to Work: Episode 399
Drive to Work: Episode 399

Episode 399 Drive to Work #399—20 Lessons: Exploring

This is the tenth podcast in my 20-part series about 20 of the lessons I've learned designing Magic for 20 years. This is based on a speech I gave last year at the Game Developers Conference. I wrote a three-part article on it...

Jan 6 2017
Drive to Work: Episode 398
Drive to Work: Episode 398

Episode 398 Drive to Work #398—You Make the Card

Four times, we've gone to the public and sought your help in creating a Magic card. Today's podcast talks all about this special series of events.

Dec 30 2016
Drive to Work: Episode 397
Drive to Work: Episode 397

Episode 397 Drive to Work #397—Innistrad Showdown

Ravnica Showdown was a success. That led to Mirrodin Showdown, which was also a success. That led to Innistrad Showdown, where I pit the mechanics from the two blocks set on Innistrad against one another. Who will win?

Dec 30 2016
Drive to Work: Episode 396
Drive to Work: Episode 396

Episode 396 Drive to Work #396—R&D Vocabulary, Part 3

In November, I wrote a column called "A Few More Words with R&D" where I talked about slang used by R&D. In these two podcasts I go over all that vocabulary, and more, in detail.

Dec 23 2016
Drive to Work: Episode 395
Drive to Work: Episode 395

Episode 395 Drive to Work #395—R&D Vocabulary, Part 2

In November, I wrote a column called "A Few More Words with R&D" where I talked about slang used by R&D. In these two podcasts I go over all that vocabulary, and more, in detail.

Dec 23 2016
Drive to Work: Episode 394
Drive to Work: Episode 394

Episode 394 Drive to Work #394—R&D Vocabulary, Part 1

In November, I wrote a column called "A Few More Words with R&D" where I talked about slang used by R&D. In these two podcasts I go over all that vocabulary, and more, in detail.

Dec 16 2016
Drive to Work: Episode 393
Drive to Work: Episode 393

Episode 393 Drive to Work #393—Top 10: Evergreen Creature Keywords

This is another Top 10 podcast. In this episode, I pick my Top 10 favorite evergreen creature keywords.

Dec 16 2016
Drive to Work: Episode 392
Drive to Work: Episode 392

Episode 392 Drive to Work #392—Designing Uncommons

In this podcast, I talk about the challenges of designing uncommon cards.

Dec 9 2016
Drive to Work: Episode 391
Drive to Work: Episode 391

Episode 391 Drive to Work #391—Cohesion

In this podcast, I talk about an important aspect of card design.

Dec 9 2016
Drive to Work: Episode 390
Drive to Work: Episode 390

Episode 390 Drive to Work #390—Urza's Destiny, Part 4

This is part four of a four-part series on the design of Urza's Destiny.

Dec 2 2016
Drive to Work: Episode 389
Drive to Work: Episode 389

Episode 389 Drive to Work #389—Urza's Destiny, Part 3

This is part three of a four-part series on the design of Urza's Destiny.

Dec 2 2016
Drive to Work: Episode 388
Drive to Work: Episode 388

Episode 388 Drive to Work #388—Urza's Destiny, Part 2

This is part two of a four-part series on the design of Urza's Destiny.

Nov 23 2016
Drive to Work: Episode 387
Drive to Work: Episode 387

Episode 387 Drive to Work #387—Urza's Destiny, Part 1

This is part one (of four) in my series on the design of Urza's Destiny.

Nov 23 2016
Drive to Work: Episode 386
Drive to Work: Episode 386

Episode 386 Drive to Work #386—Preview Season

In this podcast I talk about what it's like from our side knowing things that the players don't and watching what happens as the public learns about new sets.

Nov 18 2016
Drive to Work: Episode 385
Drive to Work: Episode 385

Episode 385 Drive to Work #385—Council of Colors

This is the latest tool R&D has created to help monitor the color wheel. In this podcast, I talk about why the group was formed and how it works.

Nov 18 2016
Drive to Work: Episode 384
Drive to Work: Episode 384

Episode 384 Drive to Work #384—Group Creation

In this podcast, I talk about how to create in a group setting. Many Magic cards are made in design meetings, and I talk about ways we help facilitate this.

Oct 21 2016
Drive to Work: Episode 383
Drive to Work: Episode 383

Episode 383 Drive to Work #383—20 Lessons: Customization

This is number nine in my 20-part series "20 Lessons, 20 Podcasts" based on my GDC speech. (The three articles I wrote based on this speech can be read here, here, and here.) In this podcast, I talk about why it's so...

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