Avast, matey! Hold on tight, because a world of Dinosaurs, Pirates, Merfolk, and Vampires is fresh on the horizon!
Take a look for yourself:
Four tribes. A quest for a mysterious Golden City. Endless opportunities for adventure. And, of course, what's an adventure without some sweet loot to earn along the way?
In Magic, there's one best kind of loot: new cards!
The best place to check out these brand-new cards is the Prerelease. So where exactly is a Prerelease, and what exactly should you be expecting at one? Read on!
Journey to the Prerelease
Prereleases are my favorite Magic events of the year.
No matter where in the world I am or what time of year it is, I always try and go check out a local Prerelease. And I'm not alone: tons of Magic players, from seasoned veterans to brand-new players, do the same! Prereleases are among the most popular events we throw.
Why? Because Prereleases are just some of the most fun you can have playing Magic!
You get to sit down, pick up some brand-new cards, and figure out how you want to use them at the same time everybody else is. It's an even playing field in a casual environment—where everybody shares all that bubbling energy and excitement around a new Magic set!
I visited my first Prerelease when I was just eleven and instantly fell in love with them. Sixteen years later, not much has changed!
Prereleases are great because the set is brand new, the footing is fairly equal as everybody plays with the set for the very first time, and you're all just relaxing and having fun exploring the new cards. It's a lot of fun for players old and new alike!
If you're a Sealed Deck veteran, you may want to skip ahead to the next section where I talk about some of the differences you can expect at your local store for Ixalan. But if you're new to the wide world of Sealed Deck or are maybe just looking for a few extra pointers, then read on!
All right. So let's go over perhaps the most important part: finding a place to play a Prerelease! After all, you can't very well play if you don't know where to go. How might you go about that?
If you don't already have a local shop you frequent, be sure to check out the store locator to find one near you! That store may even offer preregistration. Prereleases are some of the most popular events we put on, so be sure to check and see if the store preregisters. The best time to find out an event is full is decidedly not when you show up and learn you can't play, so be sure to look ahead.
So you've found your store. Excellent! And you didn't even have to follow any convoluted treasure maps to get there.
Now it's time to explore ahead and prepare for the event. While you will be building your deck for the event with cards you're given when you get there, there's plenty to do besides just that.
Be sure to pack all the supplies you will need for your sojourn into the wild world of Ixalan! For example, you may still want to bring a Standard deck to play for fun between rounds, a trade binder, pen and paper to keep track of life, and even a water bottle.
A Prerelease event tends to take about 4–5 hours, so make sure to set aside enough time for the entire event. And you're going to need some fuel with all that battling, so you may want to bring something like a granola bar or apple as well to snack on. (You may want to check with the local store as well; they might even sell some food there!)
Okay now, let's see. You have a store selected on your map (I see that X marks the spot—I like your style!) and you've filled your pack with everything you'll need. You've even read through the recent Magic Story, so you're up to date on Magic lore. And, of course, you've taken a look at all the awesome cards in the Ixalan Card Image Gallery. Perhaps, if you were curious what a tournament might be like, you might have checked out my article helpfully titled "Your First Tournament."
You're all set! Now it's time to actually go and open up some of those cards!
Opening your Treasure
When you head into the Prerelease and sit down to play, you'll be handed this wonderful item! Check out the sweet deck box this time around:
A fine treasure chest full of Ixalan goodies, indeed!
You'll find a couple things inside. For example, this lovely spindown D20:
You can expect an insert telling you a little about the world of Ixalan.
But most importantly of everything inside your Prerelease pack are the six booster packs that will give you the cards you need to build your Sealed deck, plus your shiny bonus Prerelease card. (Which could be any rare or mythic rare in the set!)
First thing's first: crack open those booster packs! Then, you'll have a stack of cards.
So . . . what now?
It's time to build your deck, of course!
Sealed Deck is a little different from normal deck building. You get to build a deck only using the cards in front of you, plus as many basic lands as you'd like. Also, unlike a normal Constructed deck where the minimum deck size is 60, you only have to play 40 cards.
The first thing you're going to want to do is figure out a method to pick which colors you'll be playing. I recommend playing two colors.
Some things that may draw you into specific colors are:
- A really strong rare you're excited about;
- Plenty of "removal" cards that can deal with your opponent's creatures;
- A lot of playable cards in that color; and
- A good "mana curve" in that color—meaning lots of creatures of different costs.
Ideally, the colors you pick will have all four of those aspects, but if two or three of those are true that's plenty good.
One key aspect of Ixalan is that it's a "tribal" set. Tribal means that the creature types matter here! There are four primary tribes, each centered in specific colors:
- Dinosaurs (appearing in red, green, and white);
- Merfolk (appearing in green and blue);
- Pirates (appearing in blue, black, and red); and
- Vampires (appearing in white and black).
If in doubt, you will probably be just fine picking a tribe to help narrow down your choices! If you pick one of the tribes that span three colors, I'd recommend narrowing down to two of those three colors unless you have cards that help you fix your mana colors.
I will note that you don't need to play a tribe, and if you don't want to, don't feel beholden to. It's just one method—there are plenty of non-tribal strategies as well.
Whatever your method, you're going to need to narrow down what you're playing. If you get stuck at the Prerelease, feel free to ask the players around you for help. (You are allowed to do this at a Prerelease—everyone is there to make sure it's a fun event!)
Now you have your colors down. From there, how do you take everything you have and figure out which 22–23 cards you're going to want to put in your deck?
Here's one process that may help!
First, lay your creatures out in mana-cost order. This helps you see what creatures you're going to potentially have to cast at each part of the game. (Don't lay your noncreatures out at this point unless they're cards you are planning to play as soon as you have that much mana—for example, you will generally cast a Fathom Fleet Captain on turn two, whereas Walk the Plank isn't usually a turn-two play.)
A good "mana curve" of creatures is crucial to a successful Sealed deck. You don't want to have a disproportionate number of cards at any single spot in the curve. It's important for you to be able to have a good mix so you can play your cheap spells in the early game and your expensive spells in the late game. As a very general rule for Limited, I would look to play something like this:
- 1 mana: 0–2
- 2 mana: 4–6
- 3 mana: 3–5
- 4 mana: 2–4
- 5 mana 1–3
- 6+ mana: 0–2
That's far from hard and fast, but it's a good place to start. Cull your creatures down to these numbers by choosing your favorites.
Now that you have your core creature base figured out, it's time to add in spells! Pick your favorites among your colors to bring your deck to 22 or 23 cards, and then you're good to go from the spell side.
The spells you're going to want the most are what are called "removal spells"—these are the spells that permanently neutralize your opponent's creatures by either dealing damage, keeping them tapped, or just straight-up destroying them. Sealed Deck Magic is all about creatures, so you'll want to play most of the cards in your colors that can get rid of your opponent's creatures.
If you want to learn more about mana curves, you can also check out my article on how to build a mana curve by clicking here.
Interested in more tips? Here are a few more things to keep in mind for deck building:
- You can play more than 40 cards, but you really should stick to 40 if possible. Every card you play past 40 just means it's that much less likely you're going to draw that awesome rare you put in your deck!
- The land ratio you're looking at should be about seventeen lands to 23 nonlands. This isn't right 100% of the time, but most Limited decks end up looking like this, and in general, it's what I would want to have.
- Play a mix of cheap-to-cast and expensive-to-cast cards. If you have all cheap, small creatures, then a single big creature can shut you down. Likewise, if you have all expensive, large creatures, you risk getting run over before you can cast any of them. Stick to a mix that focuses on the two-, three-, four-, and five-casting cost creatures. More games of Sealed Deck are won by casting a creature every turn starting on turn two or three than any other way.
- Evasion is important! Often, Sealed Deck games will get into stalemates where both players have a lot of creatures and neither player can attack very well. Creatures with abilities like flying ensure that you can break through these creature stalls.
Some stores also support a version of Sealed Deck called Two-Headed Giant (often abbreviated "2HG") where two players team up against other pairs of players. Each pair gets two Prerelease kits from which the players build their decks.
How does it work?
Well, you and your teammate work together to build two 40-card decks. Then, you play against another pair of players in a one-game match.
How does this kind of multiplayer play out? It's simple: all your creatures and lands are separate, but you each share the same 30-point life total and take your turns simultaneously—plus you can block for each other too! To do the best you can, you'll need to work together to overcome the opposition.
Curious to learn more about how 2HG works and some of the intricacies of play? Be sure to check out the page all about it by clicking here.
If the idea of spending a day playing in a tournament doesn't fit into how you prefer to play Magic, or if you have less time and just want to experience the adventure of Ixalan on your own schedule, you can get involved in Open Dueling!
You get a ready-to-play 60-card Intro Pack and use it to do battle against others participating in Open Dueling, including players participating in the main tournament who are between rounds! This is a great way to dip your toe into the water if you aren't sure the Prerelease is something you want to do or if you can't commit 5 hours to a Prerelease event. You can just play games in Open Dueling at your own leisure. Plus, it's fun!
Ask your local store about Open Dueling at the Prerelease, and prepare to battle!
There's plenty for you to explore out there on the high seas of Ixalan! You should definitely check out the mechanics article to get a full sense of what's going on—or, for a shorter bite-sized version, check out these videos that cover them in depth:
Ixalan Is Calling
The time to begin your adventure is now! No matter how long you've been playing Magic, this is an excellent chance to get out, play with the newest set, and have a (cannon) blast while you're at it.
Wondering what else to expect? Have any thoughts or questions? Feel free to send them my way! I'm happy to hear from you. You can always get in contact with me by sending me a tweet or asking a question on my Tumblr. I'll be around!
May your adventures result in the best treasure you can find!