How to Exert
Putting in the effort matters for Standard. Building the right kind of deck, tweaking it for battle then putting in the play to learn it all contributes to your success. "Practice makes perfect," as the saying goes, doesn't apply entirely to Magic—there's always some randomness at work—but it does pay off.
There's no way around it: you have to exert yourself.
Of course, applying extra effort to Magic won't leave you tapped down for an extra turn. (If it does, please see a doctor immediately.) But using exert well can give you time to rest between victories. Attacking decks, and aggressive decks in general, are a ton of fun and find plenty of competitive success. Exert is all about attacking—you must to exert your creature—and one of the reasons I love Amonkhet.
Why Is Exert Great in Standard?
It's no surprise that attacking is how most games of Standard are won. Vehicles like
Exert cards play into attacking by giving you a choice:
- Attack normally and untap like normal.
- Attack with exert for a bonus but skip untapping next turn.
That choice matters.
Take
It's easy here, right? Just exert every attack!
Well, let's look a little closer. Attacking twice with exert means two attacks over three turns. If your opponent doesn't block, or can't, you deal 8 damage. Attacking three turns without exert, assuming again our opponent is playing like a goldfish, would mean dealing 9 damage. It would also mean we'd threaten having an extra blocker on that second turn—exert keeps us tapped down and gives us fewer choices if the opponent's threats change quickly.
Exert is more complex than simply looking at this turn's attack. Consider:
- Could I need a blocker next turn? Would I want to use this exert creature to block then? Do they have removal to clear the way for a bigger counterattack when it doesn't untap?
- Will the opponent block if I don't exert? If she does and I trade, is that still okay?
- Does exerting actually deal damage that's needed? Will the
Cut // Ribbons in my graveyard be enough next turn whether they take 3 or 4 this turn?
Moreover, exert is a visible trick. Opponents can see exert coming and rethink their next turn knowing exert is an option for you. They, too, will have to answer their own questions about whether you will exert or not, but answering the proactive questions you face is much harder than the reactive ones they handle.
The best way of dealing with the drawback of exert is done by plenty of play—knowing how your decks plays out and how other decks play against yours—to generate experience asking and answering questions like those above.
The other way to deal with exert is to untap your creature with some other effect after attacking—or to never have to tap them at all. Vigilance is excellent on exert creatures since they won't tap to attack.
Untapping creatures afterward works, too.
How Do We Exert Ourselves?
Diving into exert does mean something else: our creatures will be coming from white, red, and green exclusively. While blue and black can offer things to help—see
One exerts and soars above the rest:
- Flying—evasion means it's great attacking with or without exert.
- Haste—we can exert immediately, before opponents plan for it to come.
- Exert is removal—dealing 4 damage off the bat means it clears away its own blockers or kills a creature that could attack back on the opponent's turn.
Some exert creatures don't bring combat-specific benefits, but provide other value.
Casting creatures on the curve is what aggressive decks do best. But once the game gets past the early stages, larger creatures can shut the plan down. Exert on
Push it to the Limit
Finding footing in a new format can feel like walking along the razor's edge. Fortunately, Magic Online and Release Weekend tournaments opened the floodgates for others to explore exert too.
Let's start with a not-really-exert deck that Zack Stern piloted to a 4th-place finish at the StarCityGames.com Open in Atlanta:
Going deeper, Evan Wilson made Top 64 with a mono-white take on Humans that added
The connecting thread includes
In full disclosure, the 2nd-place finisher of the Open, Ryan Mcdonaugh, also used an exert creature—
Riffing on these aggressive decks to go all-in on exert makes it clear white and red are going to be our friends. If a twist on Humans to leverage maximum effort sounds fun, here's a place to start:
This isn't ready for a big competitive weekend, and I feel it's a little slower than it needs to be given the successful aggressive decks, but this is what exert looks like all at once and something I'd start playing out at Friday Night Magic.
A 5/5
All Tapped Out
Whether you're anxious to give exert your own effort or just want to borrow the best for other purposes, asking more from your creatures is something to consider in Standard. As more tournaments happen, more ways to make the most of Amonkhet's denizens will appear.
Keep pushing them, and yourself, to the next victory!