Podcasts Archive

MEDIA

MARK ROSEWATER’S DRIVE TO WORK

Mark Rosewater can’t help himself: he just has to talk about Magic. So much so that he records a podcast during his commute into the office. Enjoy two new episodes every Friday!

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MEDIA

TRICK JARRETT & GAVIN VERHEY DAILYMTG PODCAST

Hear stories from the people behind Magic’s design & development, learn about different ways to play the game, and discover new ways for you to explore the Magic Multiverse!

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COMPLETE LIST OF PODCASTS

Jan 12 2018
#500: 100 and Counting
#500: 100 and Counting

45:55

I took a page from my column and decided to take my 500th podcast to look back at all the podcasts I've done. It turns out 500 is way too many to do in one podcast, so I just talk about my first 100 podcasts. This is a good chance to hear about some of my early podcasts to help figure...

Jan 12 2018
#501: 200 and Counting
#501: 200 and Counting

41:36

This is Part 2 of my look back. Note that while there will eventually be a Part 3, it won't be for a while.

Jan 5 2018
#499: Lessons Learned: Kaladesh
#499: Lessons Learned: Kaladesh

32:07

This is another in my "Lessons Learned" series where I talk about a design I led (or in this case co-led) and walk through all the lessons I learned from doing it.

Jan 5 2018
#498: The Move
#498: The Move

31:44

The entire third floor was recently remodeled, which resulted in R&D being moved to a different section of the floor. This podcast is all about the move and the many pieces of Magic history I discovered while moving.

Dec 15 2017
#497: Symbols
#497: Symbols

31:33

Magic has had a lot of symbols show up on cards over the years. In this podcast, I talk about them all.

Dec 15 2017
#496: Vision Design
#496: Vision Design

29:57

In this podcast, I go into greater detail of how the new vision design team works.

Dec 8 2017
#494: Kicker
#494: Kicker

28:55

In this podcast, I talk all about the history of the kicker mechanic, from its start in Invasion to modern day.

Dec 8 2017
#495: Vision, Set, and Play Design
#495: Vision, Set, and Play Design

32:15

Last year, R&D changed the structure of how we make Magic cards. In this podcast, I explain the change and introduce the three new parts of Magic design in R&D.

Dec 1 2017
#492: Printing
#492: Printing

32:14

I talk a lot about the process of creating what the cards do, but part of making Magic cards is also physically creating them. In this podcast, I talk about how we print Magic cards and what impact that has on designing them.

Dec 1 2017
#493: 20 Lessons: Challenging Players
#493: 20 Lessons: Challenging Players

30:36

This is the sixteenth installment in my "20 Lessons, 20 Podcasts" series where I talk about each of my lessons from my 2016 Game Developers Conference talk. In this podcast, I talk about the lesson "Be more afraid of boring your players than challenging them."

Nov 22 2017
#490: Unstable, Part 3
#490: Unstable, Part 3

41:19

This podcast is the third and final part of the story of Unstable's design.

Nov 22 2017
#491: Being Spokesperson
#491: Being Spokesperson

31:51

Besides designing Magic cards, I also spend a lot of time interacting with the public. This podcast talks all about this aspect of my job, including how I came to be a spokesperson.

Nov 17 2017
#488: Unstable, Part 1
#488: Unstable, Part 1

35:16

The Un- sets are where I try new things, so it seemed only apropos to experiment with having the podcast be about the design when the set is being previewed. This is part 1 of 3.

Nov 17 2017
#489: Unstable, Part 2
#489: Unstable, Part 2

41:03

This podcast is part 2 of 3 of the story of Unstable's design.

Nov 10 2017
#487: Pitching
#487: Pitching

33:36

An important skill is selling your ideas live in a meeting. In this podcast, I talk about how to deliver a good pitch.

Nov 10 2017
#486: Getting Unstable Made
#486: Getting Unstable Made

31:39

I'm joined by carpooling guest Mark Purvis, Magic senior brand director, to talk about how we took a product that no one at Wizards was asking for us to make, Unstable, and got it all the way to print.

Nov 3 2017
#484: Early Magic Evolution
#484: Early Magic Evolution

32:28

In this podcast, I explore Magic's early sets and talk about the design innovations each one brought.

Nov 3 2017
#485: HASCON 2017
#485: HASCON 2017

35:45

The very first Hasbro-centric convention, called HASCON, was held in August. I was there, and this podcast is all about it.

Oct 27 2017
#483: Ixalan, Part 3
#483: Ixalan, Part 3

30:37

This is part three of a three-part series about the design of Ixalan.

Oct 27 2017
#482: Ixalan, Part 2
#482: Ixalan, Part 2

28:59

This is part two of a three-part series about the design of Ixalan.

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