Podcasts Archive

MEDIA

MARK ROSEWATER’S DRIVE TO WORK

Mark Rosewater can’t help himself: he just has to talk about Magic. So much so that he records a podcast during his commute into the office. Enjoy two new episodes every Friday!

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MEDIA

TRICK JARRETT & GAVIN VERHEY DAILYMTG PODCAST

Hear stories from the people behind Magic’s design & development, learn about different ways to play the game, and discover new ways for you to explore the Magic Multiverse!

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COMPLETE LIST OF PODCASTS

Jul 20 2018
#556: Video with Richard & Peter
#556: Video with Richard & Peter

49:38

For the 25th Anniversary Grand Prix, I recorded a video with Richard Garfield and Peter Adkison. This podcast is all about the day I spent shooting that video. I also talk quite a bit about the early days of Magic.

Jul 20 2018
July 19, 2018: The Franchise Team and Future of Magic Story
July 19, 2018: The Franchise Team and Future of Magic Story

59:10

Blake brings on Daniel Ketchum and Nic Kelman to shed light on the Franchise team and the future of Magic story.

Jul 20 2018
#555: Unstable Cards, Part 3
#555: Unstable Cards, Part 3

42:26

This podcast is part three of a six-part series on the design of each and every non-Contraption card in Unstable.

Jul 13 2018
#554: Unstable Cards, Part 2
#554: Unstable Cards, Part 2

40:38

This podcast is part two of a six-part series on the design of each and every non-Contraption card in Unstable.

Jul 13 2018
#553: Unstable Cards, Part 1
#553: Unstable Cards, Part 1

39:02

This podcast is part one of a six-part series on the design of each and every non-Contraption card in Unstable.

Jul 12 2018
July 12, 2018: M19 Draft & C18 News
July 12, 2018: M19 Draft & C18 News

Blake, Adam Prosak, Kenji Egashira, and other guests talk Draft for Core Set 2019, plus news about Commander (2018 Edition).

Jul 6 2018
#552: When to Keyword
#552: When to Keyword

48:17

This podcast talks about how we decide when to keyword (or ability word) a mechanic in design.

Jul 6 2018
#551: How to Be Creative
#551: How to Be Creative

33:10

I'm often asked about how one can be more creative, so I decided to finally make a podcast about the topic.

Jun 29 2018
#550: Magic Evolution, Part 4
#550: Magic Evolution, Part 4

40:48

This is the fourth in my "Magic Evolution" series where I go through every Magic set and talk about the design innovations of each one. On today's podcast, I talk about the Odyssey and Onslaught blocks.

Jun 29 2018
#549: Parts of a Card
#549: Parts of a Card

I go through a Magic card and talk about what impact design has on each part of the card.

Jun 22 2018
#548: Kicker
#548: Kicker

38:39

In this podcast, I talk about the history of the kicker mechanic from its start in Invasion all the way through to its use in Dominaria.

Jun 22 2018
#547: Jumping-Off Points
#547: Jumping-Off Points

For this podcast, I walk through every design team I've led or co-led and talk about what the jumping-off point was for the design to show the many different paths we start with when making a set.

Jun 15 2018
#545: 20 Lessons - Feedback
#545: 20 Lessons - Feedback

38:45

This is another in my "20 Lessons, 20 Podcasts" series based on my 2016 Games Developers Conference speech. Today is lesson nineteen: "Your audience is good at recognizing problems and bad at solving them."

Jun 15 2018
#546: World Identities
#546: World Identities

44:34

In this podcast, I talk about why it's important for each plane to have a distinct identity.

Jun 8 2018
#544: GDS3 Check-In
#544: GDS3 Check-In

31:23

The Great Designers Search 3 was plugging along behind the scenes when I recorded this, so I checked in to give you some info on how it was going.

Jun 8 2018
#543: Stand-Up Comedy
#543: Stand-Up Comedy

50:08

In this podcast, I talk about my days doing stand-up comedy and the lessons I learned that applied to Magic design.

Jun 1 2018
#541: Dominaria, Part 2
#541: Dominaria, Part 2

36:35

This is the second part of a three-part series on the vision design of Dominaria.

Jun 1 2018
#542: Dominaria, Part 3
#542: Dominaria, Part 3

32:50

This is the third and final part of a three-part series on the vision design of Dominaria.

May 25 2018
#539: Reprints
#539: Reprints

38:51

Not every card is new. In this podcast, I talk about when and how we use reprints in design.

May 25 2018
#540: Dominaria, Part 1
#540: Dominaria, Part 1

35:11

This is the first of a three-part series on the vision design of Dominaria.

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